Monday 23 January 2017

No Blood For The Blood God Today

There are no new miniatures to present today, but some pictures of my last battle against Captain_Valerius and his fantastic Daemonkin army. We played one of the Maelstorm missions from the rulebook with 2500 points per side.

I was so afraid of Kytan, the Bloodthirster and all the other melee badasses, that I left all my tanks on the shelf. Besides my Iron Hands Marines, I took my Imperial Knight and a small inquisitional contingent.

The first rounds didn't go well. Kytan simply didn't go down despite a huge torrent of fire. Furthermore, I drew some unfortunate tactical mission cards. However, I managed to stop the advance of the Daemonkin with my designated close combat units. From turn three on, the tables slowly turned.

It was a pretty intensive battle that went on until game turn number five. Then my Imperial Knight decided the game by stomping the Blood Thirster and Lord of Khorne on Juggernaut to death. After that, the Daemonkin gave up.  :D


Tuesday 17 January 2017

St. Celestine & New Year, "New" Army

I feared the worst as St. Celestine was absent in the new codex "Imperial Agents". Thankfully she returned in time for the "Fall of Cadia" with even cooler rules than before. Furthermore, the new plastic model for St. Celestine and the two Gemini are really stunning models. 

These facts brought me back to my Sisters of Battle project which I started last spring. Somehow I lost interest and haven't pursued it for quite some time. But this is the past and now is the perfect time to start once again! 

From the starting phase of my project, I had one unpainted and slightly converted St. Celestine standing on my shelf. Not to paint it would be a shame, even though I've already ordered the new model.

Well, here is my interpretation of St. Celestine and the two Gemini will definitely follow. With the alternative wings and the sword wreathed in flames, I am going for the design from this artwork (Link)

Monday 2 January 2017

Big bang at the end of the year

What started as a glorious rescue mission of an imperial world, ended in a disaster.     

The name of the world which was to be liberated, the people who lived there and the many stories that could be told, no longer matter. This world is gone. Lost for the Imperium of Mankind.

Conquered by the Necrons and eventually annihilated by a holy exterminatus, this world drifts through space as an utterly dead planet.           

This is all I can tell about our big battle at the end of the year 2016 (all in all 12.000 points!). Three Marine Chapters versus one huge Necron army. For us, the "good guys", everything went downhill right from the start and even before that (e.g. determination of psychic powers). Nothing worked and the game turned into a mere showcase for the Necrons. So we finally gave up in our third round.    

I had fun, nevertheless. It was a great day and a good game with cool guys. 

Facing the Necrons nowadays with all their formations (Decurion Detachment and so on) is really hard and in my opinion nothing for casual games. The Necrons can be made so resilient, that no known army can keep up with their damage output at the same degree. This is just frustrating.