Thursday, 18 May 2017

Shadow War: Armageddon | Tyranid Prime Operative

The first miniature for my Tyranid kill team is ready for battle - a Tyranid Prime! This guy is based on a 2nd edition Hive Tyrant and will support my team in the time of need. The rest of the miniatures is already primed and fully magnetized. So, no excuses for further delays! Deadline is the 10th July, the day of our small tournament...

Sunday, 30 April 2017

Back in Business

It's been a while since the last update. What happened?

Well, I went to Japan for several weeks again. All in all, it was my seventh time there. 😅

I had a wonderful time and here are some impressions of my trip:


In the meantime, Games Workshop released "Shadow War: Armageddon" and my friend and I are pretty excited. Therefore, I excavated some of my old Tyranid miniatures. 

The kill team will consist mainly of second edition Tyranid warriors. In order to show the progress of the warriors accordingly, I will magnetize the miniatures as far as possible.

First magnetized weapons.
Some stripped miniatures.
Slightly converted Hive Tyranid aka Tyranid Prime.

Saturday, 25 February 2017

Deathwatch - Hammertime!

I am happy to present you my Watch Captain of the Deathwatch. I always wanted to build a model in this kind of exaggerated attack pose. As you can easily see, the bad boy originates from the Raven Guard. Unfortunately, he is still nameless yet. Any proposals?

Sunday, 19 February 2017

Deathwatch Venerable Dreadnought

Last Week, I got hold on a really cheap Grey Knights Dreadnought, although I don't play Grey Knights. 😅 
Instead, I converted the model slightly and painted it the last evenings, to eventually look like a Deathwatch Venerable Dreadnought. Why? Well, I plan to play with a small Deathwatch team at our next internal tournament. Hurray!

The original model:

Tuesday, 14 February 2017

Sisters of Battle: Arco-flagellants

A truly savage bunch. In order not to make the same basic poses not too monotonous, I painted the individual models in different color schemes. Bottom line, I am glad to have finished these miniatures so fast and painlessly, because they are not necessarily my favorite models.

Some might think the blood on the weapons might be over the top, but in my opinion, it fits well with the background of these mindless killer machines.

Sunday, 5 February 2017

Sisters of Battle: Geminae Superia

At the release of the Triumvirate of the Imperium, I was able to get my hands on the single St. Celestine sprues. To be true, I was quite amazed at how small and elegant these miniatures are in real life.

Since I had already finished my own version of St. Celestine, I only built the Geminae Superia and started to paint them. In spite of the simple color scheme, painting them was a real struggle for me. It's good to have some new models for the Sisters of Battle, but somehow these wobbly plastic models are not completely my thing. I also realized, that I unintentionally mixed up the shoulder guards on one miniature, which does not make things better.

But teamed up, the miniatures look fine and I am looking forward to the first game with them:

By the way, I am really pleased with the new "Codex: Imperial Agents". Finally, all the rules I need in one handy codex. Be it Sororitas, Assassins, Inquisitors, Deathwatch, LotD etc. I play it all! :D

That's why I primed some new Arco-flagellants yesterday. Together with my Deathcult Assassins and Crusaders, I will be able to play the new fluffy formation called "Ecclesiarchy Battle Conclave"...

Monday, 23 January 2017

No Blood For The Blood God Today

There are no new miniatures to present today, but some pictures of my last battle against Captain_Valerius and his fantastic Daemonkin army. We played one of the Maelstorm missions from the rulebook with 2500 points per side.

I was so afraid of Kytan, the Bloodthirster and all the other melee badasses, that I left all my tanks on the shelf. Besides my Iron Hands Marines, I took my Imperial Knight and a small inquisitional contingent.

The first rounds didn't go well. Kytan simply didn't go down despite a huge torrent of fire. Furthermore, I drew some unfortunate tactical mission cards. However, I managed to stop the advance of the Daemonkin with my designated close combat units. From turn three on, the tables slowly turned.

It was a pretty intensive battle that went on until game turn number five. Then my Imperial Knight decided the game by stomping the Blood Thirster and Lord of Khorne on Juggernaut to death. After that, the Daemonkin gave up.  :D


Tuesday, 17 January 2017

St. Celestine & New Year, "New" Army

I feared the worst as St. Celestine was absent in the new codex "Imperial Agents". Thankfully she returned in time for the "Fall of Cadia" with even cooler rules than before. Furthermore, the new plastic model for St. Celestine and the two Gemini are really stunning models. 

These facts brought me back to my Sisters of Battle project which I started last spring. Somehow I lost interest and haven't pursued it for quite some time. But this is the past and now is the perfect time to start once again! 

From the starting phase of my project, I had one unpainted and slightly converted St. Celestine standing on my shelf. Not to paint it would be a shame, even though I've already ordered the new model.

Well, here is my interpretation of St. Celestine and the two Gemini will definitely follow. With the alternative wings and the sword wreathed in flames, I am going for the design from this artwork (Link)

Monday, 2 January 2017

Big bang at the end of the year

What started as a glorious rescue mission of an imperial world, ended in a disaster.     

The name of the world which was to be liberated, the people who lived there and the many stories that could be told, no longer matter. This world is gone. Lost for the Imperium of Mankind.

Conquered by the Necrons and eventually annihilated by a holy exterminatus, this world drifts through space as an utterly dead planet.           

This is all I can tell about our big battle at the end of the year 2016 (all in all 12.000 points!). Three Marine Chapters versus one huge Necron army. For us, the "good guys", everything went downhill right from the start and even before that (e.g. determination of psychic powers). Nothing worked and the game turned into a mere showcase for the Necrons. So we finally gave up in our third round.    

I had fun, nevertheless. It was a great day and a good game with cool guys. 

Facing the Necrons nowadays with all their formations (Decurion Detachment and so on) is really hard and in my opinion nothing for casual games. The Necrons can be made so resilient, that no known army can keep up with their damage output at the same degree. This is just frustrating.